Jan 08, 2009 the website is rev6.com this is not harmful it is just a sp calculator. Skip navigation. Silkroad SP Calculator XxKraokxX. Silkroad Online: Stat Points & Skill Level Up To 91. SP calculator; 5. What is it farming? Every character in silkroad gets skill points (SP) same as exp. During playing you see getting skill exp points while killing mobs. You need 400 skill exp points to get one SP. These SP you can use to add skills to your character (press S in game).
I stil dont get the idea of Loot charge. So you get +10% per point for the time active. Thats just 1 min per item! So far i used probably about 30-40 times all loot thats about 40 min of time i would benefit. Compare that to the 3-4 weeks im playing thats 500-600 hours the game was playing to the background or offline and Raid charge had effect.
Considering how raids work you can easily assume you have almost 100% time under loot (-time it takes to take loot and activate raids again – few sekonds a day).So i see your calculator recommends me in Highest combined 2 Loot and 12 Raid. Lets assume you and I use same amount of loot for one day. I do my 14 Raid build you that recomended one. Do you know how much raid we need to do so you will benefit of that difference? I didnt aprocsimate it couse i just do the calculations on paper but the number is someplace between 950 – 980 activations of all loot. So if we activate more then 950 times, you will compensate your -2 Raid difference with your +2 Loot.Am i mistaking something! Maybe one of us is definitely wrong someplace You tel me.Originally posted by.LoshZmei(/forums/30674/topics/609418?page=1#posts-10246368):.
i stil dont get the idea of Loot charge. So you get +10% per point for the time active. Thats just 1 min per item! So far i used probably about 30-40 times all loot thats about 40 min of time i would benefit. Compare that to the 3-4 weeks im playing thats 500-600 hours the game was playing to the background or offline and Raid charge had effect.
Considering how raids work you can easily assume you have almost 100% time under loot (-time it takes to take loot and activate raids again – few sekonds a day). So i see your calculator recommends me in Highest combined 2 Loot and 12 Raid. Lets assume you and I use same amount of loot for one day. I do my 14 Raid build you that recomended one.
Do you know how much raid we need to do so you will benefit of that difference? I didnt aprocsimate it couse i just do the calculations on paper but the number is someplace between 950 – 980 activations of all loot. So if we activate more then 950 times, you will compensate your -2 Raid difference with your +2 Loot. Am i mistaking something!
Maybe one of us is definitely wrong someplace You tel me It’s you. You gain almost nothing when you don’t have all 5 loots active, so it makes sense to optimize for that solely. Thanks:) – I can’t get it to do the same here but it’s possible on occasion – there are cases when multiple combinations give the same best Raid or Idle% like you have noticed.It sorts by raid Loot% and picks the top one, doesn’t currently sort also by secondary stat (Idle in this case).You’ve given me an improvement idea potentially:)Doesn’t make much difference though as I’ll have switched back to idle if I want idle profits and for now can just sandbox point switch for that last little bit of gain:).Originally posted by.Volv777(/forums/30674/topics/609418?page=1#posts-10287429):. killerkonnat – Which browser? I had that happen to me once in Edge. Not seen it since or in any other browser.
Entering numbers manually works in Chrome/FF/Edge for me atm. ogge93 – It now does a sort on the secondary stat. Should have fixed your issues.I had it happen a couple of times in Firefox. Sometimes it works, sometimes it doesn’t. If it doesn’t work, you can’t do anything about it. Even the up/down arrows bug out and you can only click them once and then they do nothing.
Refreshing doesn’t fix it except randomly it does. It’s really weird as fuck. Currently I’ve got the tab open and it works but I’m afraid it’d break again if I refresh.One small improvement suggestion: You should also add “Diamonds Value” to the crit value calculation so you can compare all 3 diamond upgrades without having to calculate it yourself. (Diamond value keeps slowly getting worse and worse because it’s a linear 0.5%, building profit will always be the best choice late-game but then you have to calculate the 2 crit upgrades and diamond value to see which gives the biggest profit boost).Originally posted by.Volv777(/forums/30674/topics/609418?page=1#posts-10288547):. Diamond Gain% added. Calculations now auto update.
Tweaked number boxes slightly. Removed Max point spread restriction – see if it fixes your entry problems. At very low levels diamond number will be wrong. Don’t remember when it switches to giving +0.5% a level instead of 0.25%.Numbers are still being capped at their max values, (40/100/20/20) currently no problem with it but that doesn’t prove anything yet. The bug could very well be (or have been) related to the number capping from the behavior I saw. Some kind of an bug making the cap value negative or an overflow error.
Funnily enough when it was happening, trying to add more numbers just made the negative number an order of magnitude bigger. Except with random numbers, not the one I pressed. (-87, press 2, it became -687. Example numbers were made up) Programming is probably the most hilariously confusing profession/hobby.